The time is nearly upon us as the mists begin to part and a new age of discovery amidst turmoil begins! For those of you prepared to begin your adventures the moment Mists of Pandaria is launched in your region, we’ve put together some important details that should get wow gold your expedition underway.
As soon as we activate the new expansion content on launch, players who already have a Mists of Pandaria license with the data installed will gain instant access. If you’re in the game when the clock strikes midnight, you don’t even have to logout!
Nothing seek, nothing find. You need to take action and search for what you need in your life. The popular computer MMOs lead us to a gorgeous journey.
Sunday, August 31, 2014
Wednesday, August 27, 2014
discussions remain the central focus of these forums
I'm reopening this thread since it's a broader discussion about the role of Community Managers. Rygarius is right though. We strongly recommend that feedback regarding Community Managers or any of our specific posts be sent to WoWCMFeedback@Blizzard.com.wow gold We want to make sure gameplay discussions remain the central focus of these forums.
Umumaru, you make some fair points about professionalism. I'd rather not break them down to provide feedback on everything said, as I don't think this is a topic that most players on the forums would prefer I spend much time focusing on.
All that said, I want to briefly address this statement
Umumaru, you make some fair points about professionalism. I'd rather not break them down to provide feedback on everything said, as I don't think this is a topic that most players on the forums would prefer I spend much time focusing on.
All that said, I want to briefly address this statement
Sunday, August 24, 2014
changes coming in patch 5.2
Would you agree its more balanced than it was from the start of the season up to the new patch?
I think it is, but there is still wow gold farming alot of tweaks you could say that need to be worked out.
I agree that it has gotten better, but we know that there's more ground to cover and we're always working to improve. In light of that, there are still many more changes coming in patch 5.2.
I can't talk about them just yet, but keep your eyes open for more information in the coming weeks.
I think it is, but there is still wow gold farming alot of tweaks you could say that need to be worked out.
I agree that it has gotten better, but we know that there's more ground to cover and we're always working to improve. In light of that, there are still many more changes coming in patch 5.2.
I can't talk about them just yet, but keep your eyes open for more information in the coming weeks.
Wednesday, August 20, 2014
your copy now at Amazon & Barnes & Noble
The latest World of Warcraft novel, Vol’jin: Shadows of the Horde, is here, and you can purchase your copy now at Amazon & Barnes & Noble.
Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door . . . but fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.
Yet this is only the beginning of buy wow gold Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls . . . an offer made even more tempting after Garrosh's brazen treachery.
Amid these events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions cheap wow gold where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.
In addition to the newly released hardcover and eBook editions, an audio book of Shadows of the Horde is coming soon. Stay tuned for additional details.
Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door . . . but fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.
Yet this is only the beginning of buy wow gold Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls . . . an offer made even more tempting after Garrosh's brazen treachery.
Amid these events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions cheap wow gold where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.
In addition to the newly released hardcover and eBook editions, an audio book of Shadows of the Horde is coming soon. Stay tuned for additional details.
Monday, August 18, 2014
How to Break a World of Warcraft Addiction
The definition of "addiction" is the state of being enslaved by something that is psychologically or physically habit-forming(such as narcotics or gambling), to such an extent that to Wow Gold discontinue the habit or practice can lead to severe trauma. In other words, you love something so much that you have developed a habit of using it or playing it to such an extent that not doing so leaves you feeling cranky or nervous, and you are becoming disinterested in other areas of life.
Some experts believe World of Warcraft can be "addictive". Here's a way to break your WoW "addiction."
Some experts believe World of Warcraft can be "addictive". Here's a way to break your WoW "addiction."
Thursday, August 14, 2014
high graphic environments, like flying through heavily colored areas
We don't, and we tend not to have updated system requirements/recommendations until most content is in, most big changes and engineering are done, and we're looking like there isn't going wow gold to be anything else that would greatly affect performance. So we won't really know absolutely until some point through the beta. We're keenly aware of the system requirements the new character models may require, and how that could impact client performance. No further details yet on how they'll be supported on lower end systems, if at all.
Fun fact, the game still supports processors and graphics cards that were released over 8 years ago. To put that in other terms, modern day systems are in some cases 50x more buy wow gold powerful than the lowest end systems the game still supports. Moving us forward graphically in such a dramatic way with the new models is going to require a lot of testing, tweaking, optimizing, and determination of what we can realistically support going forward, but we just don't know what that will look like yet.
Fun fact, the game still supports processors and graphics cards that were released over 8 years ago. To put that in other terms, modern day systems are in some cases 50x more buy wow gold powerful than the lowest end systems the game still supports. Moving us forward graphically in such a dramatic way with the new models is going to require a lot of testing, tweaking, optimizing, and determination of what we can realistically support going forward, but we just don't know what that will look like yet.
Tuesday, August 12, 2014
Shaman at 100% he might die
15 seconds to top someone off is a bit long of an estimate, unless you're purposefully choosing to use weaker heals in an effort to conserve mana. Our goal is that you can still top someone http://www.euwowgold.com/ off in a hurry if you choose to do so, but it'll be expensive. Skilled healers will recognize when they need to spend that extra mana, or when it's okay to leave their teammate hovering around 50% or so and just sustain.
Burst windows will still be a thing.wow gold Creating opportunities via CC will still be a thing. Those are all important parts of Arena gameplay, we're just trying to get away from "if I don't keep the Shaman at 100% he might die."
Burst windows will still be a thing.wow gold Creating opportunities via CC will still be a thing. Those are all important parts of Arena gameplay, we're just trying to get away from "if I don't keep the Shaman at 100% he might die."
Sunday, August 10, 2014
Ability Consolidation and Refinement
Shaman had a number of extra abilities that were consolidated to provide a smoother rotation flow. Mana regeneration and mana costs for Elemental and Enhancement were made compensate for abilities removed via Ability Pruning. The removal of Weapon Imbues was significant. There was always one right answer for each specialization, and so euwowgold we made the appropriate Weapon Imbue passive to each spec, or tuned abilities around its removal.
Finally, there’s the removal of Rolling Thunder. In concept, this is a simple merger of Rolling Thunder into Fulmination, but also with some consolidation of its effects; the mana recovery component was removed along with other mana changes, and the random chance was removed while maximum stack size was increased to compensate. The randomness in Rolling Thunder became redundant, because there already was a source of randomness in Elemental Overload now that Multistrikes trigger it.
Ancestral Spirit’s mana cost has been reduced by 95%.
Elemental Fury has been removed. Elemental Shaman now naturally have critical strike damage increased to 250% of normal damage.
Echo of the Elements has been redesigned. The Shaman's spells and abilities have a chance to trigger Echo of the Elements, causing their next short-cooldown spell or ability to not trigger a cooldown.
Elemental: It may be used on Earth Shock, Flame Shock, Frost Shock, Earthquake, or Lava Burst.
Enhancement: It may be used buy wow gold on Earth Shock, Flame Shock, Frost Shock, Fire Nova, Lava Lash, or Stormstrike.
Restoration: It may be used on Unleash Life, Purify Spirit, or Riptide.
Elemental Oath and Unleashed Rage have been removed.
Grace of Air now also provides 5% Haste to all party and raid members.
Flametongue Weapon and Windfury Weapon have been removed.
Enhanced Weapons is a new passive ability available to Enhancement Shaman, causing main-hand weapon attacks to have a chance to trigger 3 extra attacks, and off-hand weapon attacks to deal additional fire damage.
Lava Lash’s damage done is no longer increased by Flametongue Weapon, and its damage has been increased to compensate.
Flurry’s duration has been increased to 30 seconds.
Frost Shock no longer generates additional threat.
Greater Healing Wave has been renamed to Healing Wave.
Healing Tide Totem now heals all party or raid members, but amount healed per target has been reduced to compensate.
Lava Lash now spreads Flame Shock to up to 6 nearby enemies (up from 4 enemies).
Rolling Thunder has been removed.
Elemental Shaman Mana regeneration has been increased by 50% to compensate.
Fulmination now causes Lightning Bolt and Chain Lightning damage and multistrike damage to always generate an additional Lightning Shield charge, up to a maximum of 15. Earth Shock will consume any charges beyond 1, dealing their total damage to the enemy target.
Shamanistic Rage no longer reduces Mana costs while active.
Thunderstorm no longer regenerates Mana.
Totems will no longer cause hostile creatures to enter combat with the Shaman based on proximity.
Unleash Elements has been split into different versions based on specialization.
Unleash Elements is now http://www.euwowgold.com/ available only to Enhancement Shaman, and now increases attack speed by 60% (up from 50%), and increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Flame has been made into a separate ability available only to Elemental Shaman, and now increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Life has been made into a separate ability available only to Restoration Shaman, and now heals an ally and increases the effect of the Shaman’s next direct heal by 30%.
Unleashed Fury now provides similar benefits, but applied as buffs to the Shaman instead of debuffing an enemy. For Enhancement Shaman, it now grants 5% increase Multistrike chance instead of causing auto-attacks to trigger Static Shock.
Water Shield now only triggers from melee attacks.
Mana costs for Restoration Shaman have been adjusted to compensate.
Resurgence no longer requires Water Shield to be active.
Finally, there’s the removal of Rolling Thunder. In concept, this is a simple merger of Rolling Thunder into Fulmination, but also with some consolidation of its effects; the mana recovery component was removed along with other mana changes, and the random chance was removed while maximum stack size was increased to compensate. The randomness in Rolling Thunder became redundant, because there already was a source of randomness in Elemental Overload now that Multistrikes trigger it.
Ancestral Spirit’s mana cost has been reduced by 95%.
Elemental Fury has been removed. Elemental Shaman now naturally have critical strike damage increased to 250% of normal damage.
Echo of the Elements has been redesigned. The Shaman's spells and abilities have a chance to trigger Echo of the Elements, causing their next short-cooldown spell or ability to not trigger a cooldown.
Elemental: It may be used on Earth Shock, Flame Shock, Frost Shock, Earthquake, or Lava Burst.
Enhancement: It may be used buy wow gold on Earth Shock, Flame Shock, Frost Shock, Fire Nova, Lava Lash, or Stormstrike.
Restoration: It may be used on Unleash Life, Purify Spirit, or Riptide.
Elemental Oath and Unleashed Rage have been removed.
Grace of Air now also provides 5% Haste to all party and raid members.
Flametongue Weapon and Windfury Weapon have been removed.
Enhanced Weapons is a new passive ability available to Enhancement Shaman, causing main-hand weapon attacks to have a chance to trigger 3 extra attacks, and off-hand weapon attacks to deal additional fire damage.
Lava Lash’s damage done is no longer increased by Flametongue Weapon, and its damage has been increased to compensate.
Flurry’s duration has been increased to 30 seconds.
Frost Shock no longer generates additional threat.
Greater Healing Wave has been renamed to Healing Wave.
Healing Tide Totem now heals all party or raid members, but amount healed per target has been reduced to compensate.
Lava Lash now spreads Flame Shock to up to 6 nearby enemies (up from 4 enemies).
Rolling Thunder has been removed.
Elemental Shaman Mana regeneration has been increased by 50% to compensate.
Fulmination now causes Lightning Bolt and Chain Lightning damage and multistrike damage to always generate an additional Lightning Shield charge, up to a maximum of 15. Earth Shock will consume any charges beyond 1, dealing their total damage to the enemy target.
Shamanistic Rage no longer reduces Mana costs while active.
Thunderstorm no longer regenerates Mana.
Totems will no longer cause hostile creatures to enter combat with the Shaman based on proximity.
Unleash Elements has been split into different versions based on specialization.
Unleash Elements is now http://www.euwowgold.com/ available only to Enhancement Shaman, and now increases attack speed by 60% (up from 50%), and increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Flame has been made into a separate ability available only to Elemental Shaman, and now increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Life has been made into a separate ability available only to Restoration Shaman, and now heals an ally and increases the effect of the Shaman’s next direct heal by 30%.
Unleashed Fury now provides similar benefits, but applied as buffs to the Shaman instead of debuffing an enemy. For Enhancement Shaman, it now grants 5% increase Multistrike chance instead of causing auto-attacks to trigger Static Shock.
Water Shield now only triggers from melee attacks.
Mana costs for Restoration Shaman have been adjusted to compensate.
Resurgence no longer requires Water Shield to be active.
Tuesday, August 5, 2014
You're all real people

Much to my surprise, a level 90 on a Corrupted Firehawk landed next to me, opened trade, and dumped 100g and several 16 slot bags onto me before flying off again. (Hey, if you did that on Wyrmrest Accord, thanks.) And it got me thinking about how this is a game full of actual people, all living their own lives, and I'll never really know what the majority of y'all are doing.
I used to tell the story of the dungeon run with racist tank quite often - I've actually forgotten much of the specifics, other than that it was Grim Batol, he had a racist macro for his paladin shield throw ability, and I dropped that group like a hot potato. But what would possess a person to create a racist Avenger's Shield macro? It's such a strange, baffling thing to do.
So I figure, here's a BT sell Wow Gold about the strange, improbable, human side of World of Warcraft for you guys to fill up the comments on. Good deeds, bad practices. Share it with us.
Sunday, August 3, 2014
Breakfast Topic: Argus

As much as I love Warlords of Draenor's focus on draenei and draenei culture, I'm very much interested in the world the draenei originally come
from, the world of Argus. Especially when we're told several times that
the draenei crystalline magical technology worked better there - that
they had vast cities, an elaborate and storied magical culture so
amazing that it attracted the attention of Sargeras the fallen Titan
himself. I've wanted to get to see Argus for years, ever since I ran into wow gold members of the Argus Wake outside of Alterac.
What does the planet look like now? Is it a blasted ruin, or do its towers still rise imposing, as the bastions of the eredar warlocks? I'm just totally nuts about the idea of getting to see it all. As much as I'm jazzed for Draenor, part of me wishes we'd gone to Argus instead.
What does the planet look like now? Is it a blasted ruin, or do its towers still rise imposing, as the bastions of the eredar warlocks? I'm just totally nuts about the idea of getting to see it all. As much as I'm jazzed for Draenor, part of me wishes we'd gone to Argus instead.
Subscribe to:
Comments (Atom)