If Blizzard were to decide that a 1.25 multipler of item level and MOB level were appropriate, then Deathwing, for example, would be a 106.25 ilvl boss, meaning that a level-appropriate group would require an average item level of 106 for the encounter (10H).
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Now, if Blizzard also decide that the PLAYER'S multipler was 1.5, this would mean that a L85 downconverted player would have an ilvl of 127.5, a L90 of 135, and L100 of 150.
Obviously, there's a universe of maths I haven't dealt with there, but I suspect that the linear versus exponential scaling will be solved in down-conversion by giving a smaller multiplier to the mobs than is given to the player. Still a linear multiplier, though.
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