Nothing seek, nothing find. You need to take action and search for what you need in your life. The popular computer MMOs lead us to a gorgeous journey.
Monday, December 29, 2014
definite answer on when it will return
Because despite the fact that a Blizzard representative has clearly laid
out why they will initially disallow flying, and also clearly said why
they have no definite answer on when it will return, you still insist on
making "Hurr durr Blizzsuck buying wow gold safe dun wunna looze subs!" posts. As if that is
somehow a poignant statement that makes you look ahead of the curve. I
can only attribute that to you either being a functional moron or a
child.
Saturday, December 27, 2014
THREAT TO YOU WHATSOEVER because I'm a healer
So are you saying that you don't understand that you SHOULD NOT be able to kill a healer 1 on 1? And so what if I come back with full health and full mana AFTER YOU KILLED ME? I am still NO THREAT TO YOU WHATSOEVER because I'm a healer.
That's my point.cheap Wow Gold eu Every DPS thinks they should be able to kill everything in the game. Why do you think you should be able to kill me at all, not to mention without using all of your mana/rage/CDs, etc.? DPS SHOULD NEVER be able to go "pound for pound" 1 on 1 with a healer. If you can't die, why should I? MY JOB IS TO KEEP THINGS ALIVE! Do you not realize how completely asinine, oxymoronic, and just backwards it is to assume you should be able to kill an equally geared healer 1 on 1? If that's the case, then I want damage spells and silences so I can kill you too. Starting to sound dumb? Good, that's how the dpsers sound that complain about not being able to kill a healer.
That's my point.cheap Wow Gold eu Every DPS thinks they should be able to kill everything in the game. Why do you think you should be able to kill me at all, not to mention without using all of your mana/rage/CDs, etc.? DPS SHOULD NEVER be able to go "pound for pound" 1 on 1 with a healer. If you can't die, why should I? MY JOB IS TO KEEP THINGS ALIVE! Do you not realize how completely asinine, oxymoronic, and just backwards it is to assume you should be able to kill an equally geared healer 1 on 1? If that's the case, then I want damage spells and silences so I can kill you too. Starting to sound dumb? Good, that's how the dpsers sound that complain about not being able to kill a healer.
Tuesday, December 23, 2014
I play mostly for the people
I play mostly for the people I've met during my journey and for the world. I've never enjoyed PvP. I've been forced to retire from raiding due to health concerns.wow gold guide Dailies just do not interest me at all.
I don't play WoW like others do, but I do enjoy the world and I do enjoy the game. I will not enjoy being stuck on the ground long term in Draenor.
I don't play WoW like others do, but I do enjoy the world and I do enjoy the game. I will not enjoy being stuck on the ground long term in Draenor.
Sunday, December 21, 2014
Your dream graphical update
We know that blood elves are being worked on and we'll see the soon(tm),
so I started wondering - if there was no limit to the resources that
could be applied, what would you want to see get a graphics update next?
Old tier sets and gear from classic WoW? Redesigned dragons? Non-playable races like kobolds and gnolls? Old school mounts? buy Wow Gold eu Worgen females (I am never letting that go.)
Personally I'd really like to see them redesign the original Dungeon Sets. I think Tier gear, even old stuff like Might and Wrath, look fine for modern transmog but old dungeon gear like Valor or Heroism could definitely use a sprucing up. But that's just me, though.
What about you? What would you most like to see get the updated look?
Personally I'd really like to see them redesign the original Dungeon Sets. I think Tier gear, even old stuff like Might and Wrath, look fine for modern transmog but old dungeon gear like Valor or Heroism could definitely use a sprucing up. But that's just me, though.
What about you? What would you most like to see get the updated look?
Wednesday, December 17, 2014
to make it so people can't use bots
Well, here comes Blizzard with a change that negatively impacts players just to make it so people can't use bots. Thanks Risk team!
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It's not so they can't use bots. Bots don't need addons to do what they do. It's so people in PvP don't have an easier time with certain things until those addons get remade. Can't show/hide nameplaces in combat anymore? It'll just change the opacity from 0 to 100. Remove that? Change the size from super small to very large. Remove that? They'll just change the color from green to red.
best wow gold
It's not so they can't use bots. Bots don't need addons to do what they do. It's so people in PvP don't have an easier time with certain things until those addons get remade. Can't show/hide nameplaces in combat anymore? It'll just change the opacity from 0 to 100. Remove that? Change the size from super small to very large. Remove that? They'll just change the color from green to red.
Monday, December 15, 2014
I can provide a hell of a list
Don't forget about things like the Sun-Lute of the Phoenix King and the Arcanite Ripper. 70k gold minimum each on BMAH is enough in my opinion to have these things be at least Account Bound. The effect should go into the toy page too.European WoW Gold Also, unattainable things like the Ectoplasmic Distiller should be added and not forgotten as well as quest items like Archmage Vargoth's staff. I can provide a hell of a list, lol. Over 90 vanity items just in my bags alone XD. Leaves room for little else.
Needless to say, the toy box is something I've been talking about all expansion before it was even announced so it's one of the main reasons I can't wait for WoD.
OH and please don't make it so you have to create these items before using them like you want to do with heirlooms and please don't have multiple pages to flip through. A sortable list for things would be ideal so you can drop/summon the items you want in the order you want, quickly, like I do now with the items in my bags (I like to put on a show). Having the ability to put the icon on your bar to use would be a bonus too.
Needless to say, the toy box is something I've been talking about all expansion before it was even announced so it's one of the main reasons I can't wait for WoD.
OH and please don't make it so you have to create these items before using them like you want to do with heirlooms and please don't have multiple pages to flip through. A sortable list for things would be ideal so you can drop/summon the items you want in the order you want, quickly, like I do now with the items in my bags (I like to put on a show). Having the ability to put the icon on your bar to use would be a bonus too.
Thursday, December 11, 2014
Anyone who isn't a hardcore raide
So it's a bad thing for people to be able to choose whatever playstyle they want? Anyone who isn't a hardcore raider shouldn't be allowed to play the game? Aren't "games" and "playing" associated with FUN and not work and studying? There's enough of that to do in school, work, etc. A game (especially one as in depth as this) isn't about being the Wow Gold eu best of the best of the best for everyone. If you want to be a hardcore raider, fine. If you don't, that's fine too. Everyone is entitled to his/her opinion; you don't have to like those videos if you don't want... but if they help someone, so what? So what if some people want a game to feel like a game and not a brutal job? Geez.
Tuesday, December 9, 2014
so I have no prior experience
I bought the Oath after this change so I have no prior experience with it but in 15 BGs yesterday I received 2 Bloody Coins from killing blows so I'd hate to have seen what the chance was prior to this "dramatic increase" you guys put in.
World of Warcraft Gold
The Bloody Coin chance was 10%. I don't remember where I read it, but I think they upped it to 30%
World of Warcraft Gold
The Bloody Coin chance was 10%. I don't remember where I read it, but I think they upped it to 30%
Sunday, December 7, 2014
This leaves me to wonder about a few things
With Warlords of Draenor, I had a good amount of knowledge regarding the game's lore, but not on every single character. I was surprised to see a certain 2 headed character under one of the portal beacon towers. That says a lot regarding a character's origin. Rexxar was another surprise. He's taller than an Ogre and stronger than them. This leaves me to wonder about a few things.
1: Will characters in Outlands be gold wow changed to match their Draenor versions?
2: Will Outlands be tweaked to carry similarities to Draenor more accordingly?
3: NPCs, animals and the elements. Will those in Outlands be updated to match those in Draenor?
4: Will opposing faction players be teleported out rather than attacked on the spot if seen? If players attack, they get attacked in return, but just get teleported if spotted.
It would be nice if Guards didn't kill you on sight, but gave you a warning, 15 seconds to be out of range.
1: Will characters in Outlands be gold wow changed to match their Draenor versions?
2: Will Outlands be tweaked to carry similarities to Draenor more accordingly?
3: NPCs, animals and the elements. Will those in Outlands be updated to match those in Draenor?
4: Will opposing faction players be teleported out rather than attacked on the spot if seen? If players attack, they get attacked in return, but just get teleported if spotted.
It would be nice if Guards didn't kill you on sight, but gave you a warning, 15 seconds to be out of range.
Wednesday, December 3, 2014
page and then give us a date there
Argent Dawn is also having the trouble and we weren't involved in the combining.
Do you guys have a date that gold wow it will be fixed? Also, it would help all of us if you would put that on the sign-on page and then give us a date there.
All of my characters on Shadowmoon are failing to update the Armory since Tuesday the 22nd. Could we get a list of the realms that actually got hardware upgrades?
Do you guys have a date that gold wow it will be fixed? Also, it would help all of us if you would put that on the sign-on page and then give us a date there.
All of my characters on Shadowmoon are failing to update the Armory since Tuesday the 22nd. Could we get a list of the realms that actually got hardware upgrades?
Monday, December 1, 2014
progress to justify finishing it
You do know that it's been over three years since the model revamp was announced to be happening right? Which means they were working on it enough to have enough progress to justify finishing it.
Did you also know that the entirety cheap wow gold of Vanilla WoW at launch was completed in a little over four years?
Don't give me that "These things take time" crap, they've had more than enough time to do what they've currently done and more. Unless you are saying that making nineteen models is as time consuming as making the original game itself? I'll give you a hint, it isn't.
Did you also know that the entirety cheap wow gold of Vanilla WoW at launch was completed in a little over four years?
Don't give me that "These things take time" crap, they've had more than enough time to do what they've currently done and more. Unless you are saying that making nineteen models is as time consuming as making the original game itself? I'll give you a hint, it isn't.
Thursday, November 27, 2014
looking into it there are a few hotfixes
So after looking into it there are a few hotfixes that will be going out early next week to address the Lich King costume. We won't be testing these fixes until Monday, so until they're applied and listed in the Hotfixes blog these are just current intentions. Assuming it all goes to the current plan: the cost is being adjusted down by half,buy wow gold we're ensuring it is indeed 50 charges (20min per charge), and that it's usable outside of the Hallow's End event period. Keep in mind that when the hotfixes go out the cost shown on the vendor won't change, but the item will indeed be purchasable for the hotfixed amount.
[edit] The charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes.
[edit] The charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes.
Tuesday, November 25, 2014
another update approximately one hour from now
Our initial tests to increase realm capacity were successful, so we’ve continued to roll out our testing of increased population caps to additional North American and Oceanic realms. We’re also making steady progress to resolve the issues causing instance, world,Wow Gold and Garrison server crashes in Europe. We’ll provide another update approximately one hour from now.
2:10 p.m. PST
After carefully monitoring server performance for the last few hours, we are now testing raising realm capacity above normal population caps. We’re going to temporarily increase the population cap on a few realms in North America, and observe them closely. Our next update will be in approximately an hour.
2:10 p.m. PST
After carefully monitoring server performance for the last few hours, we are now testing raising realm capacity above normal population caps. We’re going to temporarily increase the population cap on a few realms in North America, and observe them closely. Our next update will be in approximately an hour.
Sunday, November 23, 2014
thread topic is frowned upon
Using the words "Blizzard," "Blue," or any community team members' names in a thread topic is frowned upon.
Everyone would like Blizzard to read and acknowledge his or her post, and we understand that; however,euwowgold use of such words in the subject line does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion.
Everyone would like Blizzard to read and acknowledge his or her post, and we understand that; however,euwowgold use of such words in the subject line does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion.
Wednesday, November 19, 2014
lucky enough to pick up one Hatchling
As someone who was not only lucky enough to pick up one Hatchling in ZG a few weeks ago, but also "shrewdly" picked up another "for cheap" at 6.5K gold, you cannot blame Blizzard for this.euwowgold.com I fully expected them to re-add the hatchling at some point. I did not expect it to be so soon, and this miscalculation could cost me a fair bit. That's asset economics for ya. =(
Monday, November 17, 2014
40% Alliance Musical Gem Discovered
40% Alliance Musical Gem Discovered
In the wake of utter devastation and an unprecedented assault by Garrosh’s barbaric Horde, the Alliance will surely prevail. Even in the absence of King Magni Bronzebeard, euwowgold.com the leadership remains strong, wise, and capable of ending the Horde and Twilight’s Hammer threat. Honorable members of the Alliance, claim your latest reward and be prepared to fight for each new treasure!
In the wake of utter devastation and an unprecedented assault by Garrosh’s barbaric Horde, the Alliance will surely prevail. Even in the absence of King Magni Bronzebeard, euwowgold.com the leadership remains strong, wise, and capable of ending the Horde and Twilight’s Hammer threat. Honorable members of the Alliance, claim your latest reward and be prepared to fight for each new treasure!
Wednesday, November 12, 2014
this ability is pretty unbalanced
I have never once thought that another class that I don’t play should be nerfed. I have on occasion thought a class I do play should be nerfed. For example: when 1 shot by a ret Paladin I never thought “wow, this is incredibly unfair, he should be nerfed”. When I played a ret Paladin and 1 shot people I thought “wow, this ability is pretty unbalanced”.
Just a suggestion to anyone best wow gold site posting anything: do not assume that what you think is what everyone thinks. You react emotionally to class imbalances? Fine. Put that opinion out there. What you shouldn’t be doing, and what you did, is assume that all players react emotionally to class balances.
Just a suggestion to anyone best wow gold site posting anything: do not assume that what you think is what everyone thinks. You react emotionally to class imbalances? Fine. Put that opinion out there. What you shouldn’t be doing, and what you did, is assume that all players react emotionally to class balances.
Monday, November 10, 2014
there was no such thing as tabard rep
In the beginning there was no such thing as tabard rep.
And dungeons never gave any rep.
That mechanic did not even exist.
In BC they introduced specific dungeon rep.
Specific dungeons gave rep for specific factions. Hellfire Citadel gave rep to Thrallmar or Honor Hold. That's it. Specific dungeon for specific faction.
In Wrath they introduced Wow Gold the mechanic of "tabard rep" but only for level 80 and Wrath heroic dungeons.
They were able to easily translate the "tabard rep" mechanic to the new City tabards and include the 60 and below dungeons.
They would have to drastically reprogram the BC dungeons and the non 80 Wrath dungeons to meld them into the tabard rep mechanic.
As the Blue said, there is a possibility in the future that this may be done.
And dungeons never gave any rep.
That mechanic did not even exist.
In BC they introduced specific dungeon rep.
Specific dungeons gave rep for specific factions. Hellfire Citadel gave rep to Thrallmar or Honor Hold. That's it. Specific dungeon for specific faction.
In Wrath they introduced Wow Gold the mechanic of "tabard rep" but only for level 80 and Wrath heroic dungeons.
They were able to easily translate the "tabard rep" mechanic to the new City tabards and include the 60 and below dungeons.
They would have to drastically reprogram the BC dungeons and the non 80 Wrath dungeons to meld them into the tabard rep mechanic.
As the Blue said, there is a possibility in the future that this may be done.
Thursday, November 6, 2014
appreciate the offer Blizzard
I'm going to have to pass, but I appreciate the offer Blizzard. if you let me move where I want to move as long as it isn't another realm with queues I'd be tempted, but I'll have to pass on a dead server. Again, I really do appreciate the offer :) buy wow gold
I hope you give us constant updates and tell us if people are not transfering so when can unleash public hell on them for saying give us transfers.
I hope you give us constant updates and tell us if people are not transfering so when can unleash public hell on them for saying give us transfers.
Tuesday, November 4, 2014
the previous person dropped group
I'm really happy to see that this is an option. I've had some really bad experiences with dropping into an instance and having the other players demonstrating why the previous person dropped group.
If I click all the buttons, Wow Gold eu will I not get the random behavior? The intial bonus is not necessarily worth the agita.
If I click all the buttons, Wow Gold eu will I not get the random behavior? The intial bonus is not necessarily worth the agita.
Sunday, November 2, 2014
like your usual work place
That is true, doesn't mean that certain places aren't cozy enough to be able to shack up overnight. Knew a few people who worked for Wizards of the Coast (Magic the Gathering dev co.)World of Warcraft Gold who would stay overnight on several occasions and didn't mind it.
Also, from the footage that has been taken from the Blizzard Campus, it is not like your usual work place.
Also, from the footage that has been taken from the Blizzard Campus, it is not like your usual work place.
Wednesday, October 29, 2014
paying attention to us
That makes this bear Sadface, Neth, since our bearblock scales off AP and we're already starting to Wow Gold eu fall behind the static block of warriors and paladins in heroic hitting content (50k+ hits).
But, glad to see you guys are, in fact, paying attention to us. ;P
But, glad to see you guys are, in fact, paying attention to us. ;P
Monday, October 27, 2014
I also liked some of the little tidbits
Quite a good read. Lets us see more into Genn's head and see just how much he has changed over the years.
I also liked some of the little tidbits.World of Warcraft Gold Like just where the Gilneas Brigade came from (well, besides being from Gilneas, anyway, heh), just how Genn was bitten, and so on. I was also rather surprised by the revelation that Baron Ashbury was a good friend of Genn's. Death truly changes people.
I also liked some of the little tidbits.World of Warcraft Gold Like just where the Gilneas Brigade came from (well, besides being from Gilneas, anyway, heh), just how Genn was bitten, and so on. I was also rather surprised by the revelation that Baron Ashbury was a good friend of Genn's. Death truly changes people.
Thursday, October 23, 2014
has been met with hostility and more than enough vitriol
I see this and agree to a point (I do have a job that has me in constant contact with John Q Public). I understand that the best way to settle someone's fears or concerns is to keep them in the loop on how things are progressing even if it is a simple "we are looking at X issue" or "we think that X issue is not in need of further review." The latter, at least recently, has been met with hostility and more than enough vitriol.
With that said,gold wow I see the other side of the coin as well. If they (Blizz/devolopers) are working on something and brainstorming why give a play by play of things you are working on when those ideas may never see the light of day and only cause more turmoil on these boards. Sometimes silence is or a short descriptive is all one can really give out until you are close to what you were tring to achieve.
With that said,gold wow I see the other side of the coin as well. If they (Blizz/devolopers) are working on something and brainstorming why give a play by play of things you are working on when those ideas may never see the light of day and only cause more turmoil on these boards. Sometimes silence is or a short descriptive is all one can really give out until you are close to what you were tring to achieve.
Tuesday, October 21, 2014
on your regularly scheduled play
The Haste issue was hotfixed last night but unfortunately as all hotfixes are quick fixes on the live realms, there is some risk associated with them and a new bug has been introduced. buy wow gold We believe the extent is that rogues, druids, death knights, and hunters are now not earning resources from true haste (such as from gear). We expect to implement a fix late tonight or early tomorrow. Our apologies for any impact this may have on your regularly scheduled play.
Sunday, October 19, 2014
shifting itself was always such a powerful answer to that
and on this topic - a lot of the discussion I've seen seems centered around how black and white our mobility was. Eg, we simply don't have anything other than shapeshifting to counter snares because shifting itself was always such a powerful answer to that.
It seems we've gone well beyond a 'slight' easing of controlability and in a single tweak gone from one buy wow gold of the least controllable specs in the game, to one of the most.
is there no middle ground we could be looking for here?
(ps, any chance you could move/hide this thread over to the Druid Class forums? ;)
It seems we've gone well beyond a 'slight' easing of controlability and in a single tweak gone from one buy wow gold of the least controllable specs in the game, to one of the most.
is there no middle ground we could be looking for here?
(ps, any chance you could move/hide this thread over to the Druid Class forums? ;)
Wednesday, October 15, 2014
as to why this is a problem
You didn't really elaborate as to why this is a problem. There is nothing wrong with a hybrid, for example, being able to fulfill all three roles. There is nothing wrong with a warlock using Affliction over Destruction for a certain fight.
That would be a varied game gold wow play experience and it's important. That is at the heart of the argument for dual spec. You're right about one thing, that argument also applies to tri- or quad- spec as well as it is just as valid.
That would be a varied game gold wow play experience and it's important. That is at the heart of the argument for dual spec. You're right about one thing, that argument also applies to tri- or quad- spec as well as it is just as valid.
Monday, October 13, 2014
You can still get your gank on
You can still get your gank on. You can still annoy players of the opposing faction (particularly if you cause them to lose buffs which don't persist through death, or make them miss their transport). It was, however, problematic for players to be able to cheap wow gold retrieve their corpses on moving transports. That's not something we necessarily intended.
I don't understand the logic that ganking/PvP isn't fun when you can't cause the maximum amount of grief possible by exploiting game mechanics.
I don't understand the logic that ganking/PvP isn't fun when you can't cause the maximum amount of grief possible by exploiting game mechanics.
Friday, October 10, 2014
up our detection and tracking
We’re in the process of stepping up our detection and tracking to log and action players that are botting, or habitually AFKing in the Battlegrounds. We’ll be taking aggressive action buy wow gold and removing earned items, Honor Points, and ultimately suspending or even banning accounts of those that are found to be botting or habitually AFKing. It’s a sophisticated level of monitoring we’re undertaking. No one actively playing in the Battlegrounds normally should be concerned that they’ll be actioned.
Wednesday, October 8, 2014
rather hear why something is broken
Gotta take your side. I'd rather hear why something is broken, and why it has been broken, than for it to be broken for <time length> and have no idea if devs even know.
Am I satisfied with what euwowgold I read about hunter traps? No, but now I know why the devs have trouble making it hit or miss or if they treat it like a spell or a shot, etc, so I know it's more complicated than it looks, and that's why it's taking forever to get a "fix". That's 100x better than being in the dark.
Am I satisfied with what euwowgold I read about hunter traps? No, but now I know why the devs have trouble making it hit or miss or if they treat it like a spell or a shot, etc, so I know it's more complicated than it looks, and that's why it's taking forever to get a "fix". That's 100x better than being in the dark.
Monday, October 6, 2014
The titles had their day
I didn't even know about that (not much of a pvper). That is pretty unfair. I wouldn't mind the titles either myself :P Lich King titles are still available, and they are pretty easy to do now including heroic. I see a lot of players who actually link their achievements with their kill dates and that is what is actually impressive. The titles had their day, but they will forever have that achievement.
I like how there are only two euwowgold.com people opposed to the idea in this thread so far while one didn't even state their reasoning, just a flat out no.
I don't see how adding these mounts (and titles) back hurts anyone. It actually benefits a lot more of the playerbase, including players who switched mains. I even bet many of the players who state "no" to this have switched mains and don't even have these mounts or titles and would take their time and actually get these achievements if they were implemented back. And again, they will forever have the achievements with the impressive dates to flaunt to the masses. I wish I did haha.
I like how there are only two euwowgold.com people opposed to the idea in this thread so far while one didn't even state their reasoning, just a flat out no.
I don't see how adding these mounts (and titles) back hurts anyone. It actually benefits a lot more of the playerbase, including players who switched mains. I even bet many of the players who state "no" to this have switched mains and don't even have these mounts or titles and would take their time and actually get these achievements if they were implemented back. And again, they will forever have the achievements with the impressive dates to flaunt to the masses. I wish I did haha.
Sunday, September 28, 2014
I'd agree with this if pre-4.1
I'd agree with this if pre-4.1 conquest and valor were equivalent effort to get.
When pvers can cap their valor points in 20 minutes, then maybe we can talk. Even with this significant nerf, World of Warcraft Gold it's still MUCH faster to cap conquest than it is valor, especially since your competition gets dumbed down to your level as you lose games.
When pvers can cap their valor points in 20 minutes, then maybe we can talk. Even with this significant nerf, World of Warcraft Gold it's still MUCH faster to cap conquest than it is valor, especially since your competition gets dumbed down to your level as you lose games.
Thursday, September 25, 2014
Tell them to stop nerfing everything
It's noticeable. The Eagle boss in ZA was bugged and it was fixed in yesterday. Seriously that's a quick turn around so you can see that there are people reading.
P.S. I work from home too on my time off,euwowgold except I don't like my company like you like yours. =P
P.P.S. Tell them to stop nerfing everything. It's been driving me nuts since vanilla.
P.S. I work from home too on my time off,euwowgold except I don't like my company like you like yours. =P
P.P.S. Tell them to stop nerfing everything. It's been driving me nuts since vanilla.
Tuesday, September 23, 2014
expand a community around that
The problem is this does not actually really resolve anything. So you make friends with someone on another realm and then what? The only way you can really interact with them is now through chat. They are not on your realm so you are highly limited in what you can do with them other then maybe 5 mans and short of convincing them to transfer there wow gold online is no way to expand a community around that.
I have a bunch of friends on another realm due to transferring in BC and I have tried to keep in touch with them over the years and while RealID helped this greatly it is only a very small difference in the long run and just does not compare to people being on the same realm or guild with you.
I have a bunch of friends on another realm due to transferring in BC and I have tried to keep in touch with them over the years and while RealID helped this greatly it is only a very small difference in the long run and just does not compare to people being on the same realm or guild with you.
Sunday, September 21, 2014
Do you have plans to make content for 25 players more appealing in patch 4.2?
The supposition that easier content is less appealing in the question is a bit puzzling given how few guilds have been able to finish the heroic 25 encounters. In any event, it wasn’t that we set out to make sure 10s and 25s were different. If anything,buy cheap wow gold we wanted to make sure that 25s weren’t significantly harder, since many of the 25-player guilds were convinced we were trying to force them to become 10-player raiding guilds.
There were some fights at launch where 10s were too challenging (and some fights where the opposite was true), but we view those as nails in a board that need to be either beat down or pried up until they are more even with everything else. Progress in NA and EU on the 25-player content was faster than on the 10-player content, but this was probably largely because most progression oriented guilds in those regions were already focused on 25-player raids. This is also a regional difference. In Korea for example, there are a lot of hardcore raiding guilds focused on heroic 10-player content.
There were some fights at launch where 10s were too challenging (and some fights where the opposite was true), but we view those as nails in a board that need to be either beat down or pried up until they are more even with everything else. Progress in NA and EU on the 25-player content was faster than on the 10-player content, but this was probably largely because most progression oriented guilds in those regions were already focused on 25-player raids. This is also a regional difference. In Korea for example, there are a lot of hardcore raiding guilds focused on heroic 10-player content.
Thursday, September 18, 2014
Death Strike or whether to apply tanking debuffs
Related, we understand that some DKs don’t like having to make the decision about whether to Death Strike or whether to apply tanking debuffs. That’s really the tension that’s supposed to be at the heart of any resource system -- I have a limited allotment of X, so wow gold guide at this moment do I want to use X on this one ability or on a separate ability? Again, a possible solution is to put the choice of which play style to use in the hands of the player. We could offer a talent or glyph (or something) that lowers the cooldown of Outbreak for instance, without turning Blood DKs into a spec that can play optimally by pushing nothing but Death Strike. It’s something we’ll consider.
Monday, September 15, 2014
damage only receiving 50% bonus critical damage
As we’ve discussed in the past, any time a class has a meaningful portion of its damage only receiving 50% bonus critical damage, it’s going to be difficult for crit rating to be an attractive stat. We’d certainly prefer if haste were a more attractive stat for Enhancement shaman. For many other melee classes, the great value of haste lies in its ability to increase resource generation. Enhancement shaman are not generally limited by any resource, so aside from more auto-attack damage and Windfury/Flametongue procs,cheap Wow Gold eu haste currently yields more Maelstrom Weapon charges. We’ve thought about taking steps to make Maelstrom Weapon a more central mechanic for the Enhancement shaman spec, which would in turn make haste potentially much more valuable, but don’t currently have any firm solution to announce.
Thursday, September 11, 2014
It depends a lot on what your group can manage
We think one of the biggest challenges in encounter design for a 7-year old game is coming up with mechanics that long-time players haven’t seen a dozen times before. To that end, we're really reluctant to put too many constraints on encounter design. The majority of our fights have 2 tanks and we think that’s close enough. Shoe-horning World of Warcraft Gold a 2nd tank role into a fight for which it doesn’t really fit doesn’t make that 2nd tank feel any more heroic – they are often just soaking cleaves, doing taunt swaps, or corralling adds or something.
On normal mode Firelands, the numbers are tuned such that you can get away with comps with fewer tanks and healers, if you’re overgeared or fairly skilled. In Heroic mode, there is only one fight (Majordomo) designed as a single tank fight. Some guilds use one tank on Baelroc, but that puts a lot of stress on the healers, and we see a lot of guilds use two as well. We also see DPS sometimes try to tank, or see tanks tank in DPS gear. It depends a lot on what your group can manage.
I’ll also point out that we had a much more inconsistent number of tanks before dual spec was introduced. It’s not really a dual spec issue at all. We wouldn’t expect a lot of zero tank or five tank fights. But again, it’s more important for us to have diverse, fun encounters than for everyone in the raid to get equal time in the spotlight on every single encounter. If you never get your time, that’s another matter, but I don’t think we’re there. On the other hand, some fights (Shannox and Alysrazor) give two tanks some really fun things to do.
7 also isn’t a lot of bosses (in terms of pure head count, not content or quality), so it’s hard to extrapolate a lot of “trends” at this point.
On normal mode Firelands, the numbers are tuned such that you can get away with comps with fewer tanks and healers, if you’re overgeared or fairly skilled. In Heroic mode, there is only one fight (Majordomo) designed as a single tank fight. Some guilds use one tank on Baelroc, but that puts a lot of stress on the healers, and we see a lot of guilds use two as well. We also see DPS sometimes try to tank, or see tanks tank in DPS gear. It depends a lot on what your group can manage.
I’ll also point out that we had a much more inconsistent number of tanks before dual spec was introduced. It’s not really a dual spec issue at all. We wouldn’t expect a lot of zero tank or five tank fights. But again, it’s more important for us to have diverse, fun encounters than for everyone in the raid to get equal time in the spotlight on every single encounter. If you never get your time, that’s another matter, but I don’t think we’re there. On the other hand, some fights (Shannox and Alysrazor) give two tanks some really fun things to do.
7 also isn’t a lot of bosses (in terms of pure head count, not content or quality), so it’s hard to extrapolate a lot of “trends” at this point.
Tuesday, September 9, 2014
in the game anymore through any means
If there are sets which are extremely popular with players and cannot be obtained in the game anymore through any means, we'll consider making them available elsewhere. I believe another Community Manager pointed out that the original vanilla dungeon sets and death knight starter area set are good examples of this.
It is, however, not extremely free wow gold likely you'll see a lot of sets which are no longer possible to obtain be added back in for 4.3. We'll be expanding upon Transmogrification over time, in which case we'll absolutely consider adding highly coveted "out-of-stock" sets elsewhere.
Keep in mind though most of the original raid and PvP sets can still be obtained in the game.
It is, however, not extremely free wow gold likely you'll see a lot of sets which are no longer possible to obtain be added back in for 4.3. We'll be expanding upon Transmogrification over time, in which case we'll absolutely consider adding highly coveted "out-of-stock" sets elsewhere.
Keep in mind though most of the original raid and PvP sets can still be obtained in the game.
Thursday, September 4, 2014
allowing for many more facial animations
Art Director Chris Robinson spoke on this just moments ago at the BlizzCon Open Q&A panel. It was in reply to an attendee who brought up that, in the art panel, it was explained that the pandaren model has 10 times the bone structures of the classic races, allowing for many more facial animations.
To paraphrase his statement --European WoW Gold which isn't too different from what I've said here on the forums before -- we absolutely plan on updating the existing models. As Chris mentioned, we want to make sure we preserve the look and feel of the original models players have come to know and love, while vastly improving their model and animation quality to be more in-line with the newer races.
We're not going to hide behind the statement that too many players will get mad if we tamper with their models, but it's a concern -- not a concern that's going to stop us from doing it, however. I want to stress as well that it's a massive undertaking to go back and do this. And to a lot of people it's something that won't be considered shiny new content. But not only do we hear the masses of players calling for this update, we really feel it's time to bring them up to par with newer models as well.
The game continues to age, but as we have no plans of slowing down on development any time in the near future, we want to keep updating and polishing it to stand the test of time (again, without sacrificing the look and feel which has brought players in over the years).
To paraphrase his statement --European WoW Gold which isn't too different from what I've said here on the forums before -- we absolutely plan on updating the existing models. As Chris mentioned, we want to make sure we preserve the look and feel of the original models players have come to know and love, while vastly improving their model and animation quality to be more in-line with the newer races.
We're not going to hide behind the statement that too many players will get mad if we tamper with their models, but it's a concern -- not a concern that's going to stop us from doing it, however. I want to stress as well that it's a massive undertaking to go back and do this. And to a lot of people it's something that won't be considered shiny new content. But not only do we hear the masses of players calling for this update, we really feel it's time to bring them up to par with newer models as well.
The game continues to age, but as we have no plans of slowing down on development any time in the near future, we want to keep updating and polishing it to stand the test of time (again, without sacrificing the look and feel which has brought players in over the years).
Tuesday, September 2, 2014
before deciding to post this thread
It's not irrelevant, particularly given almost everything that happens after the Cataclysm and Deathwing's demise is centered around the discovery of this new continent. These forgotten lands, as well as the way the Horde and Alliance go about exploring them, are central World of Warcraft Gold to the overall story line (much like Illidan and the Burning Legion were to The Burning Crusade, the Lich King and his Scourge were to Wrath of the Lich King, and Deathwing's destructive return to Azeroth was in Cataclysm).
I'm not sure I understand your argument. It feels like you're claiming we're naming the expansion after a new race's starting zone (not true) and arguing that's "jumping the shark." If you're only taking issue with the title, I don't think that qualifies for such a label at all. More importantly though, I get the sense you learned only two bulleted details about the expansion (new race and new land to explore) before deciding to post this thread.
I'm not sure I understand your argument. It feels like you're claiming we're naming the expansion after a new race's starting zone (not true) and arguing that's "jumping the shark." If you're only taking issue with the title, I don't think that qualifies for such a label at all. More importantly though, I get the sense you learned only two bulleted details about the expansion (new race and new land to explore) before deciding to post this thread.
Sunday, August 31, 2014
Mists of Pandaria Midnight Activation Details
The time is nearly upon us as the mists begin to part and a new age of discovery amidst turmoil begins! For those of you prepared to begin your adventures the moment Mists of Pandaria is launched in your region, we’ve put together some important details that should get wow gold your expedition underway.
As soon as we activate the new expansion content on launch, players who already have a Mists of Pandaria license with the data installed will gain instant access. If you’re in the game when the clock strikes midnight, you don’t even have to logout!
As soon as we activate the new expansion content on launch, players who already have a Mists of Pandaria license with the data installed will gain instant access. If you’re in the game when the clock strikes midnight, you don’t even have to logout!
Wednesday, August 27, 2014
discussions remain the central focus of these forums
I'm reopening this thread since it's a broader discussion about the role of Community Managers. Rygarius is right though. We strongly recommend that feedback regarding Community Managers or any of our specific posts be sent to WoWCMFeedback@Blizzard.com.wow gold We want to make sure gameplay discussions remain the central focus of these forums.
Umumaru, you make some fair points about professionalism. I'd rather not break them down to provide feedback on everything said, as I don't think this is a topic that most players on the forums would prefer I spend much time focusing on.
All that said, I want to briefly address this statement
Umumaru, you make some fair points about professionalism. I'd rather not break them down to provide feedback on everything said, as I don't think this is a topic that most players on the forums would prefer I spend much time focusing on.
All that said, I want to briefly address this statement
Sunday, August 24, 2014
changes coming in patch 5.2
Would you agree its more balanced than it was from the start of the season up to the new patch?
I think it is, but there is still wow gold farming alot of tweaks you could say that need to be worked out.
I agree that it has gotten better, but we know that there's more ground to cover and we're always working to improve. In light of that, there are still many more changes coming in patch 5.2.
I can't talk about them just yet, but keep your eyes open for more information in the coming weeks.
I think it is, but there is still wow gold farming alot of tweaks you could say that need to be worked out.
I agree that it has gotten better, but we know that there's more ground to cover and we're always working to improve. In light of that, there are still many more changes coming in patch 5.2.
I can't talk about them just yet, but keep your eyes open for more information in the coming weeks.
Wednesday, August 20, 2014
your copy now at Amazon & Barnes & Noble
The latest World of Warcraft novel, Vol’jin: Shadows of the Horde, is here, and you can purchase your copy now at Amazon & Barnes & Noble.
Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door . . . but fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.
Yet this is only the beginning of buy wow gold Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls . . . an offer made even more tempting after Garrosh's brazen treachery.
Amid these events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions cheap wow gold where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.
In addition to the newly released hardcover and eBook editions, an audio book of Shadows of the Horde is coming soon. Stay tuned for additional details.
Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door . . . but fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.
Yet this is only the beginning of buy wow gold Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls . . . an offer made even more tempting after Garrosh's brazen treachery.
Amid these events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions cheap wow gold where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.
In addition to the newly released hardcover and eBook editions, an audio book of Shadows of the Horde is coming soon. Stay tuned for additional details.
Monday, August 18, 2014
How to Break a World of Warcraft Addiction
The definition of "addiction" is the state of being enslaved by something that is psychologically or physically habit-forming(such as narcotics or gambling), to such an extent that to Wow Gold discontinue the habit or practice can lead to severe trauma. In other words, you love something so much that you have developed a habit of using it or playing it to such an extent that not doing so leaves you feeling cranky or nervous, and you are becoming disinterested in other areas of life.
Some experts believe World of Warcraft can be "addictive". Here's a way to break your WoW "addiction."
Some experts believe World of Warcraft can be "addictive". Here's a way to break your WoW "addiction."
Thursday, August 14, 2014
high graphic environments, like flying through heavily colored areas
We don't, and we tend not to have updated system requirements/recommendations until most content is in, most big changes and engineering are done, and we're looking like there isn't going wow gold to be anything else that would greatly affect performance. So we won't really know absolutely until some point through the beta. We're keenly aware of the system requirements the new character models may require, and how that could impact client performance. No further details yet on how they'll be supported on lower end systems, if at all.
Fun fact, the game still supports processors and graphics cards that were released over 8 years ago. To put that in other terms, modern day systems are in some cases 50x more buy wow gold powerful than the lowest end systems the game still supports. Moving us forward graphically in such a dramatic way with the new models is going to require a lot of testing, tweaking, optimizing, and determination of what we can realistically support going forward, but we just don't know what that will look like yet.
Fun fact, the game still supports processors and graphics cards that were released over 8 years ago. To put that in other terms, modern day systems are in some cases 50x more buy wow gold powerful than the lowest end systems the game still supports. Moving us forward graphically in such a dramatic way with the new models is going to require a lot of testing, tweaking, optimizing, and determination of what we can realistically support going forward, but we just don't know what that will look like yet.
Tuesday, August 12, 2014
Shaman at 100% he might die
15 seconds to top someone off is a bit long of an estimate, unless you're purposefully choosing to use weaker heals in an effort to conserve mana. Our goal is that you can still top someone http://www.euwowgold.com/ off in a hurry if you choose to do so, but it'll be expensive. Skilled healers will recognize when they need to spend that extra mana, or when it's okay to leave their teammate hovering around 50% or so and just sustain.
Burst windows will still be a thing.wow gold Creating opportunities via CC will still be a thing. Those are all important parts of Arena gameplay, we're just trying to get away from "if I don't keep the Shaman at 100% he might die."
Burst windows will still be a thing.wow gold Creating opportunities via CC will still be a thing. Those are all important parts of Arena gameplay, we're just trying to get away from "if I don't keep the Shaman at 100% he might die."
Sunday, August 10, 2014
Ability Consolidation and Refinement
Shaman had a number of extra abilities that were consolidated to provide a smoother rotation flow. Mana regeneration and mana costs for Elemental and Enhancement were made compensate for abilities removed via Ability Pruning. The removal of Weapon Imbues was significant. There was always one right answer for each specialization, and so euwowgold we made the appropriate Weapon Imbue passive to each spec, or tuned abilities around its removal.
Finally, there’s the removal of Rolling Thunder. In concept, this is a simple merger of Rolling Thunder into Fulmination, but also with some consolidation of its effects; the mana recovery component was removed along with other mana changes, and the random chance was removed while maximum stack size was increased to compensate. The randomness in Rolling Thunder became redundant, because there already was a source of randomness in Elemental Overload now that Multistrikes trigger it.
Ancestral Spirit’s mana cost has been reduced by 95%.
Elemental Fury has been removed. Elemental Shaman now naturally have critical strike damage increased to 250% of normal damage.
Echo of the Elements has been redesigned. The Shaman's spells and abilities have a chance to trigger Echo of the Elements, causing their next short-cooldown spell or ability to not trigger a cooldown.
Elemental: It may be used on Earth Shock, Flame Shock, Frost Shock, Earthquake, or Lava Burst.
Enhancement: It may be used buy wow gold on Earth Shock, Flame Shock, Frost Shock, Fire Nova, Lava Lash, or Stormstrike.
Restoration: It may be used on Unleash Life, Purify Spirit, or Riptide.
Elemental Oath and Unleashed Rage have been removed.
Grace of Air now also provides 5% Haste to all party and raid members.
Flametongue Weapon and Windfury Weapon have been removed.
Enhanced Weapons is a new passive ability available to Enhancement Shaman, causing main-hand weapon attacks to have a chance to trigger 3 extra attacks, and off-hand weapon attacks to deal additional fire damage.
Lava Lash’s damage done is no longer increased by Flametongue Weapon, and its damage has been increased to compensate.
Flurry’s duration has been increased to 30 seconds.
Frost Shock no longer generates additional threat.
Greater Healing Wave has been renamed to Healing Wave.
Healing Tide Totem now heals all party or raid members, but amount healed per target has been reduced to compensate.
Lava Lash now spreads Flame Shock to up to 6 nearby enemies (up from 4 enemies).
Rolling Thunder has been removed.
Elemental Shaman Mana regeneration has been increased by 50% to compensate.
Fulmination now causes Lightning Bolt and Chain Lightning damage and multistrike damage to always generate an additional Lightning Shield charge, up to a maximum of 15. Earth Shock will consume any charges beyond 1, dealing their total damage to the enemy target.
Shamanistic Rage no longer reduces Mana costs while active.
Thunderstorm no longer regenerates Mana.
Totems will no longer cause hostile creatures to enter combat with the Shaman based on proximity.
Unleash Elements has been split into different versions based on specialization.
Unleash Elements is now http://www.euwowgold.com/ available only to Enhancement Shaman, and now increases attack speed by 60% (up from 50%), and increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Flame has been made into a separate ability available only to Elemental Shaman, and now increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Life has been made into a separate ability available only to Restoration Shaman, and now heals an ally and increases the effect of the Shaman’s next direct heal by 30%.
Unleashed Fury now provides similar benefits, but applied as buffs to the Shaman instead of debuffing an enemy. For Enhancement Shaman, it now grants 5% increase Multistrike chance instead of causing auto-attacks to trigger Static Shock.
Water Shield now only triggers from melee attacks.
Mana costs for Restoration Shaman have been adjusted to compensate.
Resurgence no longer requires Water Shield to be active.
Finally, there’s the removal of Rolling Thunder. In concept, this is a simple merger of Rolling Thunder into Fulmination, but also with some consolidation of its effects; the mana recovery component was removed along with other mana changes, and the random chance was removed while maximum stack size was increased to compensate. The randomness in Rolling Thunder became redundant, because there already was a source of randomness in Elemental Overload now that Multistrikes trigger it.
Ancestral Spirit’s mana cost has been reduced by 95%.
Elemental Fury has been removed. Elemental Shaman now naturally have critical strike damage increased to 250% of normal damage.
Echo of the Elements has been redesigned. The Shaman's spells and abilities have a chance to trigger Echo of the Elements, causing their next short-cooldown spell or ability to not trigger a cooldown.
Elemental: It may be used on Earth Shock, Flame Shock, Frost Shock, Earthquake, or Lava Burst.
Enhancement: It may be used buy wow gold on Earth Shock, Flame Shock, Frost Shock, Fire Nova, Lava Lash, or Stormstrike.
Restoration: It may be used on Unleash Life, Purify Spirit, or Riptide.
Elemental Oath and Unleashed Rage have been removed.
Grace of Air now also provides 5% Haste to all party and raid members.
Flametongue Weapon and Windfury Weapon have been removed.
Enhanced Weapons is a new passive ability available to Enhancement Shaman, causing main-hand weapon attacks to have a chance to trigger 3 extra attacks, and off-hand weapon attacks to deal additional fire damage.
Lava Lash’s damage done is no longer increased by Flametongue Weapon, and its damage has been increased to compensate.
Flurry’s duration has been increased to 30 seconds.
Frost Shock no longer generates additional threat.
Greater Healing Wave has been renamed to Healing Wave.
Healing Tide Totem now heals all party or raid members, but amount healed per target has been reduced to compensate.
Lava Lash now spreads Flame Shock to up to 6 nearby enemies (up from 4 enemies).
Rolling Thunder has been removed.
Elemental Shaman Mana regeneration has been increased by 50% to compensate.
Fulmination now causes Lightning Bolt and Chain Lightning damage and multistrike damage to always generate an additional Lightning Shield charge, up to a maximum of 15. Earth Shock will consume any charges beyond 1, dealing their total damage to the enemy target.
Shamanistic Rage no longer reduces Mana costs while active.
Thunderstorm no longer regenerates Mana.
Totems will no longer cause hostile creatures to enter combat with the Shaman based on proximity.
Unleash Elements has been split into different versions based on specialization.
Unleash Elements is now http://www.euwowgold.com/ available only to Enhancement Shaman, and now increases attack speed by 60% (up from 50%), and increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Flame has been made into a separate ability available only to Elemental Shaman, and now increases the damage of the Shaman’s next Fire spell by 40% (up from 30%), but no longer deals direct damage or requires an enemy target.
Unleash Life has been made into a separate ability available only to Restoration Shaman, and now heals an ally and increases the effect of the Shaman’s next direct heal by 30%.
Unleashed Fury now provides similar benefits, but applied as buffs to the Shaman instead of debuffing an enemy. For Enhancement Shaman, it now grants 5% increase Multistrike chance instead of causing auto-attacks to trigger Static Shock.
Water Shield now only triggers from melee attacks.
Mana costs for Restoration Shaman have been adjusted to compensate.
Resurgence no longer requires Water Shield to be active.
Tuesday, August 5, 2014
You're all real people

Much to my surprise, a level 90 on a Corrupted Firehawk landed next to me, opened trade, and dumped 100g and several 16 slot bags onto me before flying off again. (Hey, if you did that on Wyrmrest Accord, thanks.) And it got me thinking about how this is a game full of actual people, all living their own lives, and I'll never really know what the majority of y'all are doing.
I used to tell the story of the dungeon run with racist tank quite often - I've actually forgotten much of the specifics, other than that it was Grim Batol, he had a racist macro for his paladin shield throw ability, and I dropped that group like a hot potato. But what would possess a person to create a racist Avenger's Shield macro? It's such a strange, baffling thing to do.
So I figure, here's a BT sell Wow Gold about the strange, improbable, human side of World of Warcraft for you guys to fill up the comments on. Good deeds, bad practices. Share it with us.
Sunday, August 3, 2014
Breakfast Topic: Argus

As much as I love Warlords of Draenor's focus on draenei and draenei culture, I'm very much interested in the world the draenei originally come
from, the world of Argus. Especially when we're told several times that
the draenei crystalline magical technology worked better there - that
they had vast cities, an elaborate and storied magical culture so
amazing that it attracted the attention of Sargeras the fallen Titan
himself. I've wanted to get to see Argus for years, ever since I ran into wow gold members of the Argus Wake outside of Alterac.
What does the planet look like now? Is it a blasted ruin, or do its towers still rise imposing, as the bastions of the eredar warlocks? I'm just totally nuts about the idea of getting to see it all. As much as I'm jazzed for Draenor, part of me wishes we'd gone to Argus instead.
What does the planet look like now? Is it a blasted ruin, or do its towers still rise imposing, as the bastions of the eredar warlocks? I'm just totally nuts about the idea of getting to see it all. As much as I'm jazzed for Draenor, part of me wishes we'd gone to Argus instead.
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