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Sunday, March 15, 2015
I'm sure you've already thought of this
I'm sure you've already thought of this, but what about adding resilience back to pvp gear and lowering base resil? It's useless in pve, but in open world you won't get one shotted by a heroic geared destro lock but they will die just as quickly because you have pvp power and their lack of resilience balances with high cheap Wow Gold eu health pool from pve gear. Would sort of balance current world pvp, and i'm sure battle fatigue can restore speed to arena/rbgs. Of course this plan would change if pvp and pve gear had similar/same ilvls, but for current patch this seems like it might help.
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